Summary
The main objective of SOCRATIC is to facilitate a platform so citizens and/or organisations can collaboratively identify specific innovative solutions for achieving the desired Global Sustainability Goals, as defined by the United Nations. The platform will allow individuals, collectives, institutions, companies or Administration to: (1) propose new challenges oriented to solve specific sustainability issues; (2) invite individuals or organizations to participate with innovative ideas that solve these issues; (3) collectively select and implement the most promising ideas.
SOCRATIC will also implement a Global Observatory on Sustainability Challenges with a double objective: (1) Measuring the impact of SOCRATIC actions on Global Sustainability Challenges by monitoring social networks, (2) Using the data about Global Sustainability Challenges gathered in social media as a source of information to launch challenges in the SOCRATIC platform.
The SOCRATIC project has a deep user-centric approach, implementing gamification techniques to engage users in the sustained use of the platform. The project involves one European NGO (CiberVoluntarios) and a group of Young Social Innovators from the “Experts in Team” program of the Norwegian University of Science and Technology (NTNU-EiT). Both collectives perform actions in different fields, but with a common tool, the use of IT to empower citizens and achieve specific sustainability goals. The pilots will be initially focused on three specific challenges: “Ensuring healthy lives and promote well-being for all at all ages (UN´s Goal 3)”, “Ensuring inclusive and equitable quality education and promote lifelong learning opportunities for all (UN’s Goal 4)”, and “Promoting sustained, inclusive and sustainable economic growth, full and productive employment and decent work for all (UN’s Goal 8)”.
SOCRATIC will also implement a Global Observatory on Sustainability Challenges with a double objective: (1) Measuring the impact of SOCRATIC actions on Global Sustainability Challenges by monitoring social networks, (2) Using the data about Global Sustainability Challenges gathered in social media as a source of information to launch challenges in the SOCRATIC platform.
The SOCRATIC project has a deep user-centric approach, implementing gamification techniques to engage users in the sustained use of the platform. The project involves one European NGO (CiberVoluntarios) and a group of Young Social Innovators from the “Experts in Team” program of the Norwegian University of Science and Technology (NTNU-EiT). Both collectives perform actions in different fields, but with a common tool, the use of IT to empower citizens and achieve specific sustainability goals. The pilots will be initially focused on three specific challenges: “Ensuring healthy lives and promote well-being for all at all ages (UN´s Goal 3)”, “Ensuring inclusive and equitable quality education and promote lifelong learning opportunities for all (UN’s Goal 4)”, and “Promoting sustained, inclusive and sustainable economic growth, full and productive employment and decent work for all (UN’s Goal 8)”.
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More information & hyperlinks
Web resources: | https://cordis.europa.eu/project/id/688228 |
Start date: | 01-01-2016 |
End date: | 28-02-2018 |
Total budget - Public funding: | 1 308 465,00 Euro - 1 308 465,00 Euro |
Cordis data
Original description
The main objective of SOCRATIC is to facilitate a platform so citizens and/or organisations can collaboratively identify specific innovative solutions for achieving the desired Global Sustainability Goals, as defined by the United Nations. The platform will allow individuals, collectives, institutions, companies or Administration to: (1) propose new challenges oriented to solve specific sustainability issues; (2) invite individuals or organizations to participate with innovative ideas that solve these issues; (3) collectively select and implement the most promising ideas.SOCRATIC will also implement a Global Observatory on Sustainability Challenges with a double objective: (1) Measuring the impact of SOCRATIC actions on Global Sustainability Challenges by monitoring social networks, (2) Using the data about Global Sustainability Challenges gathered in social media as a source of information to launch challenges in the SOCRATIC platform.
The SOCRATIC project has a deep user-centric approach, implementing gamification techniques to engage users in the sustained use of the platform. The project involves one European NGO (CiberVoluntarios) and a group of Young Social Innovators from the “Experts in Team” program of the Norwegian University of Science and Technology (NTNU-EiT). Both collectives perform actions in different fields, but with a common tool, the use of IT to empower citizens and achieve specific sustainability goals. The pilots will be initially focused on three specific challenges: “Ensuring healthy lives and promote well-being for all at all ages (UN´s Goal 3)”, “Ensuring inclusive and equitable quality education and promote lifelong learning opportunities for all (UN’s Goal 4)”, and “Promoting sustained, inclusive and sustainable economic growth, full and productive employment and decent work for all (UN’s Goal 8)”.
Status
CLOSEDCall topic
ICT-10-2015Update Date
27-10-2022
Geographical location(s)
Structured mapping
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H2020-EU.2.1.1. INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT)