Summary
The GreenPlay project consists in raising awareness among citizens through the implementation of a real time monitoring energy consumption platform and the development of a serious game.
This system will consist of four key elements:
• A monitoring energy consumption in real time
• A web-based platform to monitor its consumption
• Advice and challenges available for users on the platform to reduce consumption
• A serious game to raise awareness of users
The demonstration of this project will take place in three European cities and reach at least 200 homes. These targeted homes, located in public owned buildings, will have to fulfil two conditions:
i. Being heated with electricity
ii. Having an internet access
The expected impact of the solution is to decrease by 30% the energy consumption of the testing homes.
This system will consist of four key elements:
• A monitoring energy consumption in real time
• A web-based platform to monitor its consumption
• Advice and challenges available for users on the platform to reduce consumption
• A serious game to raise awareness of users
The demonstration of this project will take place in three European cities and reach at least 200 homes. These targeted homes, located in public owned buildings, will have to fulfil two conditions:
i. Being heated with electricity
ii. Having an internet access
The expected impact of the solution is to decrease by 30% the energy consumption of the testing homes.
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More information & hyperlinks
Web resources: | https://cordis.europa.eu/project/id/649621 |
Start date: | 01-03-2015 |
End date: | 31-08-2018 |
Total budget - Public funding: | 1 705 500,00 Euro - 1 705 500,00 Euro |
Cordis data
Original description
The GreenPlay project consists in raising awareness among citizens through the implementation of a real time monitoring energy consumption platform and the development of a serious game.This system will consist of four key elements:
• A monitoring energy consumption in real time
• A web-based platform to monitor its consumption
• Advice and challenges available for users on the platform to reduce consumption
• A serious game to raise awareness of users
The demonstration of this project will take place in three European cities and reach at least 200 homes. These targeted homes, located in public owned buildings, will have to fulfil two conditions:
i. Being heated with electricity
ii. Having an internet access
The expected impact of the solution is to decrease by 30% the energy consumption of the testing homes.
Status
CLOSEDCall topic
EE-11-2014Update Date
26-10-2022
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