ALTAGRAM4.0 | First One-Stop Video Game Culturalization Management Platform

Summary
Game culturalization is a complex process that involves many specialists: specialized translation (localization), software
interventions, design adaptation interventions, video captions, voice-over and transcriptions, conversion of requirements and
addressing regional, national and local regulations. Whilst there are many localization (specialized translation) agencies, the
video game industry lacks a unified solution to facilitate culturalization activities. As a result, games are full of inconsistences
in the final contents, the process is costly, time consuming and lacks expertise. Our Solution ALTAGRAM 4.0 represents an
innovative and disruptive one-stop web solution that optimizes and largely automates the culturalization process of video
games. At ALTAGRAM GmbH, we are the one-stop solution for video game localization and culturalization. The overall
objective of the Phase 2 project is, to transition our corporate strategy as service provider to become a service and product
provider. We will achieve this by scaling our existing platform ALTAGRAM which is in its version 3.0 into the full 4.0 version.
We will a) beta-test the current ALTAGRAM 3.0 platform with external users, b) launch our marketplace functionalities to
open up to further users and c) design and integrate semantics/deep learning. We are a European company and our
freelancers are all based in Europe and our team consists of Europeans. We bring revenues to Europe from our clients
spread in four continents. Our aim is to contribute to Europe being the most integrated and culturally sensitive in can be.
And, for European game companies/publishers to help them successfully enter foreign markets by having culturally
adequate and relevant game contents, especially bridging the East-West divide.
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More information & hyperlinks
Web resources: https://cordis.europa.eu/project/id/849628
Start date: 01-05-2019
End date: 30-04-2021
Total budget - Public funding: 2 007 446,25 Euro - 1 405 212,00 Euro
Cordis data

Original description

Game culturalization is a complex process that involves many specialists: specialized translation (localization), software
interventions, design adaptation interventions, video captions, voice-over and transcriptions, conversion of requirements and
addressing regional, national and local regulations. Whilst there are many localization (specialized translation) agencies, the
video game industry lacks a unified solution to facilitate culturalization activities. As a result, games are full of inconsistences
in the final contents, the process is costly, time consuming and lacks expertise. Our Solution ALTAGRAM 4.0 represents an
innovative and disruptive one-stop web solution that optimizes and largely automates the culturalization process of video
games. At ALTAGRAM GmbH, we are the one-stop solution for video game localization and culturalization. The overall
objective of the Phase 2 project is, to transition our corporate strategy as service provider to become a service and product
provider. We will achieve this by scaling our existing platform ALTAGRAM which is in its version 3.0 into the full 4.0 version.
We will a) beta-test the current ALTAGRAM 3.0 platform with external users, b) launch our marketplace functionalities to
open up to further users and c) design and integrate semantics/deep learning. We are a European company and our
freelancers are all based in Europe and our team consists of Europeans. We bring revenues to Europe from our clients
spread in four continents. Our aim is to contribute to Europe being the most integrated and culturally sensitive in can be.
And, for European game companies/publishers to help them successfully enter foreign markets by having culturally
adequate and relevant game contents, especially bridging the East-West divide.

Status

CLOSED

Call topic

EIC-SMEInst-2018-2020

Update Date

27-10-2022
Geographical location(s)
Structured mapping
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EU-Programme-Call
Horizon 2020
H2020-EU.2. INDUSTRIAL LEADERSHIP
H2020-EU.2.1. INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies
H2020-EU.2.1.0. INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Cross-cutting calls
H2020-EIC-SMEInst-2018-2020
H2020-SMEInst-2018-2020-2
H2020-EU.2.3. INDUSTRIAL LEADERSHIP - Innovation In SMEs
H2020-EU.2.3.0. INDUSTRIAL LEADERSHIP - Innovation In SMEs - Cross-cutting calls
H2020-EIC-SMEInst-2018-2020
H2020-SMEInst-2018-2020-2
H2020-EU.3. SOCIETAL CHALLENGES
H2020-EU.3.0. Cross-cutting call topics
H2020-EIC-SMEInst-2018-2020
H2020-SMEInst-2018-2020-2