BRIDGES | A hyBRID (physical-diGital) multi-user Extended reality platform as a stimulus for industry uptake of interactive technologieS

Summary
BRIDGES aims to support and boost the pan-European interactive technologies industry and contribute to “bridging” the gap between interactive technologies and industry, through the development of a holistic solution for (remote and co-located) group interactions in room-scale immersive mixed reality (or eXtended Reality - XR) environments that blend the physical and virtual space. The BRIDGES solution is based on an existing Immersive DeckⓇ platform, which will be further enhanced and developed into a turn-key product with widespread applicability that may act as a stimulus for the uptake of interactive technologies by industry.
BRIDGES will focus on the areas of training and informal learning, culture, and entertainment, as it is widely recognized that immersive XR is an extremely promising tool for the enhancement of the user’s experience in these areas, and an optimal medium for achieving enhanced performance, engagement, a high level of effectiveness, and the transfer of skills and knowledge into the real world. To ensure widespread uptake, we will carry out extensive and comprehensive studies to validate the proposed solution in the real world settings of two major international airports in Germany and Greece for training firefighters and first responders, and in a highly visited informal educational and cultural center/museum in Greece, for enhancing the learning and recreational experience of visitors. The extensive validation effort undertaken by BRIDGES is expected to lead to the short-term commercial deployment of the BRIDGES end-results in the specific domains addressed by the project pilots, but also to provide replicability recommendations and scale-up guidelines for deploying the resulting XR platform in other industrial and entertainment domains, in the longer term.
Unfold all
/
Fold all
More information & hyperlinks
Web resources: https://cordis.europa.eu/project/id/952043
Start date: 01-10-2020
End date: 31-03-2023
Total budget - Public funding: 2 549 218,00 Euro - 2 018 631,00 Euro
Cordis data

Original description

BRIDGES aims to support and boost the pan-European interactive technologies industry and contribute to “bridging” the gap between interactive technologies and industry, through the development of a holistic solution for (remote and co-located) group interactions in room-scale immersive mixed reality (or eXtended Reality - XR) environments that blend the physical and virtual space. The BRIDGES solution is based on an existing Immersive DeckⓇ platform, which will be further enhanced and developed into a turn-key product with widespread applicability that may act as a stimulus for the uptake of interactive technologies by industry.
BRIDGES will focus on the areas of training and informal learning, culture, and entertainment, as it is widely recognized that immersive XR is an extremely promising tool for the enhancement of the user’s experience in these areas, and an optimal medium for achieving enhanced performance, engagement, a high level of effectiveness, and the transfer of skills and knowledge into the real world. To ensure widespread uptake, we will carry out extensive and comprehensive studies to validate the proposed solution in the real world settings of two major international airports in Germany and Greece for training firefighters and first responders, and in a highly visited informal educational and cultural center/museum in Greece, for enhancing the learning and recreational experience of visitors. The extensive validation effort undertaken by BRIDGES is expected to lead to the short-term commercial deployment of the BRIDGES end-results in the specific domains addressed by the project pilots, but also to provide replicability recommendations and scale-up guidelines for deploying the resulting XR platform in other industrial and entertainment domains, in the longer term.

Status

CLOSED

Call topic

ICT-55-2020

Update Date

27-10-2022
Images
No images available.
Geographical location(s)
Structured mapping
Unfold all
/
Fold all
Horizon 2020
H2020-EU.2. INDUSTRIAL LEADERSHIP
H2020-EU.2.1. INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies
H2020-EU.2.1.1. INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT)
H2020-EU.2.1.1.0. INDUSTRIAL LEADERSHIP - ICT - Cross-cutting calls
H2020-ICT-2019-3
ICT-55-2020 Interactive Technologies