Q-Tales | A Collaboration Ecosystem enabling EU Creative SMEs to exchange multi-media content and create multi-plot, interactive Apps for Children, curated according to Reader ability and educational value.

Summary
“Q-Tales” is a Collaboration Ecosystem, specifically designed to serve the needs of the European Children e-book industry, where European Creative SMEs, Experts and Parents, co-create new or transform existing Children Literature into high quality e-books & Apps using innovative ICT solutions provided by European ICT SMEs along with a Curation Framework provided by European Academic experts in the field of Pedagogy, Children Psychology and evolutionary Psychology. The specific objectives of the project are summarized below:
• Objective 1: Build the Q-Tales Collaboration Platform and respective ecosystem, including Gamification Aspects, where European self-publishers, authors, illustrators, voice actors, animators and other related SMEs & professionals will find & submit industry news, communicate, offer & receive services and collaborate.
• Objective 2: Develop the Q-Tales Authoring Tool, featuring an easy-to-use interface with powerful and sophisticated authoring features which will be used to create the Q-Tales e-books and apps, incorporating the Q-Tales Ontology and utilizing gamification techniques.
• Objective 3: Launch the Q-Tales Store where the authored e-books and apps will be offered worldwide.
• Objective 4: Define the Technical and Pedagogical Q-Tales Curation Frameworks, in order to ensure that every single item sold is, technically perfect and better connected with current academic developments in the fields of child / evolutionary psychology while offering a scent of “Europeanness”, whilst incorporating nation- and country-specific literacy cultural and linguistic elements.
• Objective 5: Develop a new breed of in-app analytics services.
• Objective 6: Identify & Connect with established European Children Literature Content Providers and Sources.
• Objective 7: Establish Q-Tales as a Brand Name with European Publishing Industry.
• Objective 8: Introduce the Q-Tales Awards as an annual creativity competition.
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More information & hyperlinks
Web resources: https://cordis.europa.eu/project/id/645588
Start date: 01-01-2015
End date: 30-06-2016
Total budget - Public funding: 1 273 526,60 Euro - 986 193,00 Euro
Cordis data

Original description

“Q-Tales” is a Collaboration Ecosystem, specifically designed to serve the needs of the European Children e-book industry, where European Creative SMEs, Experts and Parents, co-create new or transform existing Children Literature into high quality e-books & Apps using innovative ICT solutions provided by European ICT SMEs along with a Curation Framework provided by European Academic experts in the field of Pedagogy, Children Psychology and evolutionary Psychology. The specific objectives of the project are summarized below:
• Objective 1: Build the Q-Tales Collaboration Platform and respective ecosystem, including Gamification Aspects, where European self-publishers, authors, illustrators, voice actors, animators and other related SMEs & professionals will find & submit industry news, communicate, offer & receive services and collaborate.
• Objective 2: Develop the Q-Tales Authoring Tool, featuring an easy-to-use interface with powerful and sophisticated authoring features which will be used to create the Q-Tales e-books and apps, incorporating the Q-Tales Ontology and utilizing gamification techniques.
• Objective 3: Launch the Q-Tales Store where the authored e-books and apps will be offered worldwide.
• Objective 4: Define the Technical and Pedagogical Q-Tales Curation Frameworks, in order to ensure that every single item sold is, technically perfect and better connected with current academic developments in the fields of child / evolutionary psychology while offering a scent of “Europeanness”, whilst incorporating nation- and country-specific literacy cultural and linguistic elements.
• Objective 5: Develop a new breed of in-app analytics services.
• Objective 6: Identify & Connect with established European Children Literature Content Providers and Sources.
• Objective 7: Establish Q-Tales as a Brand Name with European Publishing Industry.
• Objective 8: Introduce the Q-Tales Awards as an annual creativity competition.

Status

CLOSED

Call topic

ICT-18-2014

Update Date

27-10-2022
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Horizon 2020
H2020-EU.2. INDUSTRIAL LEADERSHIP
H2020-EU.2.1. INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies
H2020-EU.2.1.1. INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT)
H2020-EU.2.1.1.4. Content technologies and information management: ICT for digital content, cultural and creative industries
H2020-ICT-2014-1
ICT-18-2014 Support the growth of ICT innovative Creative Industries SMEs