Summary
Quantitative results of the econometric analyses of the field tests are reported. Effectiveness of the functionalities are investigated, these include energy savings induced by behavioural change, the social network capabilities, load shifting induced by dynamic tariffs, impact of serious gaming, etc. All research question of the – at that project stage largely extended list – in Section 1.1 are answered. A potential analysis of Euro-wide deployment is reported, and consumer acceptance as well as willingness-to-pay for the service is elicited.
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