Summary
"R+OTHER –
Dissemination level: Public
Format
Technical documentation written in English.
Short description
The following games will be delivered as playable prototypes.
● Sorting game: A small 2D single-player skills-based game with a number of levels, where the participant will win only by acquiring abilities for waste sorting.
● Eco-design game: A small 2D single-player online puzzle game where the player wins the game by combining elements and making new eco-designs.
● Planning game: A small 2D real-time single-player planning game, where the player gains points by understanding and optimizing the underlying waste system.
● Virtual city game: A 2D online real time multiplayer virtual city strategy game, where the player gains points by developing your city and taking into account circular economy principles.
Objectives
Define the scope, the integration points, and the dependencies of the 4 serious games.
Content and methodology
The game design document will consolidate all available information from the relevant work packages, the workshops carried out and the groups of end-users, and will develop a full specification for the 4 games. The game design document will include the following for each game:
● Basic information: Target group, context of usage, platform, duration, game genre, # of players, technology requirements and visual style
● Core gameplay:
● Overview features: A description of the game features in terms of functionality and implementation.
● Flowchart: An overview of the progress through the game.
● ‘60 seconds’ game: A short description from a user perspective of how the game is perceived by the player to give an impression of the total user experience.
● Integration overview: A description of the points to be integrated with the external systems and the API along with standards for communication with these.
● User manuals including installation/deployment manuals. These will be available at least in English, Danish, Spanish, Portuguese, Greek and Italian.
● Game Design document: The specification of the games to be developed especially with focus on scope, integration and dependencies. This should be complete at Milestone 1.
● Mock-up: A first mockup of how the game will look like and feel in some few sketches. This should be complete at Milestone 1.
● Pre-prototype: Moreover, this deliverable will also contain a first rough prototype of the core gameplay. This should be completed at Month 12.
Targets
Consortium Partners, Schools and Universities, General public, Academia, Local authorities, Waste managers.
Tasks involved
All task in WP1 and WP2, and Tasks 4.1-T4.3
Relation with other deliverables
D1.1-D1.3, D2.1, D.2.5, D.2.7, D2.9 D4.2, D4.3, D4.4.
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