Periodic Reporting for period 3 - VirtualGrasp (Speeding up the virtual reality revolution with realistic & real-time animation of hand-to-object interaction)

Summary
Animating hands in VR in a realistic way is a complex task. Hand presence isn’t just about accuracy of the position of the hand in space, but also about representing the myriad subtleties that our endlessly adaptable hand joints and finger digits are capable of. VirtualGrasp...
More information & hyperlinks
Web resources: http://www.gleechi.com