Summary
"Taking into account (partial) representations leads to recognize that a same ""native"" game can generate different perceived games with different equilibria and can lead to systematic misinterpretation of the intentions underlying others’ actions. We develop formal tools to model games in which agents have limited representations (projective games) and analyse the equilibria arising from different representations in such games. We provide theoretical concepts and tools to analyse basic properties of cultures as stable distributions of representations."
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