Using Discrete Time Markov Chains for Control of Idle Character Animation

Summary

This is a publication. If there is no link to the publication on this page, you can try the pre-formated search via the search engines listed on this page.

Authors: Adam Streck, Thomas Wolbers

Journal title: 2018 IEEE Conference on Computational Intelligence and Games (CIG)

Journal publisher: IEEE

Published year: 2018

Published pages: 1-4

DOI identifier: 10.1109/cig.2018.8490450

ISBN: 978-1-5386-4359-4