Summary
Develop a prototype gamified physical activity engagement mobile game: The gamification framework will be tested by patient focus groups via the eHealth app. A procedural content generation technique will be used for use generated game content on social networks. The game will be focused on using connected digital features such as pulse oximetry and geolocation on smartphone to track the user’s activity, and how the user input will influence the game being generated. And the user data will be integrated into the procedural game content generation using social gaming for efficient and regular use.
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