Summary
Scenarios’ illustrating how to expand the use of games for socially relevant purposes. The scenarios will offer guidelines and best practice descriptions of a research-based model for SSH, ICT industry and civil society collaboration applicable to the gamification theme but also beyond. These scenarios will be initially posted on the project blog and then collated in the online ‘Manifesto’ (D3.4) At least 16 scenarios will be developed addressing different types of games or gamified interventions. This deliverable is the joint output of Tasks 3.1, 3.2 and 3.3 and will be an important output of the project.
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