Periodic Reporting for period 2 - e-Confidence (Confidence in behaviour changes through serious games)

Summary
eConfidence - Confidence in behaviour changes through serious games - is a 24 months project funded by the European Union's Horizon 2020 research and innovation programme. A serious game is a game designed for a primary purpose other than pure entertainment. Serious games have...
More information & hyperlinks
Web resources: http://www.econfidence.eu